# Blog de Frédéric

## Tag - mozilla

Wednesday, May 6 2015

## Overview

In a previous blog post about MathML in Wikipedia, I mentioned that, despite ongoing efforts there was still no accessibility support for MathML in Gecko. The situation changed two months ago: Design Science and NV Access released new versions of MathPlayer and NVDA, which in particular add MathML accessibility support on Windows, as shown in the demos below. This is exciting news and I am really willing to see this support extended to other platforms...

Last December, I also met Joanmarie Diggs at the Web Engines Hackfest and we have been able to start some preliminary work for Linux (WebKit/Gecko/Orca). I had the opportunity to refresh some of the patches written by Jonathan Wei during a Mozilla internship and to get part of his work landed into trunk. I have also made basic improvements to how we expose the accessible tree for ATK in order to prepare future support in Orca. It is certainly too early to announce anything. Just as a comparison, I also provide how Orca currently (badly) reads the MathML formulas below.

MathML accessibility support is also available in the latest versions of Safari+VoiceOver. So in theory, we "only" need to make Gecko expose the same accessible tree as WebKit in order to support the Mac platform. Jonathan Wei had a work-in-progress patch for that, see bug 1001641. Since it is far from being ready, I will cheat a bit and just show how VoiceOver reads the MathML examples in Safari.

Finally, the mobile platforms (Firefox OS and Android) are also very important. So far, I have only submitted some patches to make the GeckoView accessible and to fix some other small accessibility bugs. So I am interested in hearing more from Mozilla developers about the AccessFu stuff and how we could make MathML accessible on these platforms.

## Audio Demos

The table below contains some concrete examples taken from Wikipedia (in MathML mode), Mozilla Developer Network, KaTeX and MathJax. Note that at the moment, MathJax MathML formulas are not exposed to all assistive technologies. I recommend to force native MathML using an add-on for Gecko browsers or Safari ; or to use this GreaseMonkey script.

MathML Example NVDA VoiceOver Orca (no support)
Pythagorean theorem (Wikipedia)
Real roots of a quadratic equation (Wikipedia)
Math.cosh from ECMAScript 6 (MDN)
Polyfill for Math.atanh from ECMAScript 6 (MDN)
Matrix of SVG's rotate transform (MDN)

For the record, the detailed software versions used are:

• NVDA: Windows 7, Firefox 37, NVDA try-t4673-10720,5202e97, MathPlayer 4.0 beta 1
• VoiceOver: OS X Yosemite, Safari 8, VoiceOver 4
• Orca: Debian GNU/Linux 8 (jessie), Gnome 3.14.1, Firefox 31, Orca 3.14.0

## June Schedule

All of these developments are still in progress and there are certainly many bugs to fix and improvements to do. Next month, I expect to have several opportunities to meet people and make progress on MathML. For people interested to help, here is my schedule:

• On the 8th, I'll attend the 9th European e-Accessibility Forum in Paris where Neil Soiffer (Design Science) will present "The State of Accessible Math".
• From the 11th to 22th, I'll stay in the Montréal area. I hope I'll have the chance to meet Joanmarie and the accessibility team from Mozilla Toronto during that time frame (to be confirmed).
• Last but not least, I'm one of the lucky Mozilla volunteer invited to Whistler's work week from the 22th to 26th!

Friday, October 24 2014

## A quick note for Mozillians regarding MathML on Wikipedia

As mentioned some time ago and as recently announced on the MathML and MediaWiki mailing lists, a MathML mode with SVG/PNG fallback is now available on Wikipedia. In order to test it, you need to log in with a Wikipedia account and select the mode in the "Math" section of your preferences.

Some quick notes for Mozillians:

• Although Mozilla intern Jonathan Wei has done some work on MathML accessibility and that there are reports about work in progress to make Firefox work with NVDA / Orca / VoiceOver, we unfortunately still don't have something ready for Gecko browsers. You can instead try the existing solutions for Safari or Internet Explorer (ChromeVox and JAWS 16 beta are supposed to be MathML-aware but fail to read the MathML on Wikipedia at the moment).

• By default, the following MATH fonts are tried: Cambria Math, Latin Modern Math, STIX Math, Latin Modern Math (Web font). In my opinion, our support for Cambria Math (installed by default on Windows) is still not very good, so I'd recommend to use Latin Modern Math instead, which has the same "Computer Modern" style as the current PNG mode. To do that, go to the "Skin" section of your preferences and just add the rule math { font-family: Latin Modern Math; } to your "Custom CSS". Latin Modern Math is installed with most LaTeX distributions, available from the GUST website and provided by the MathML font add-on.

• You can actually install various fonts and try to make the size and style of the math font consistent with the surrounding text. Here are some examples:

/* Asana Math (Palatino style) */
.mw-body, mtext {
font-family: Palatino Linotype, URW Palladio L, Asana Math;
}
math {
font-family: Asana Math;
}

/* Cambria (Microsoft Office style) */
.mw-body, mtext {
font-family: Cambria;
}
math {
font-family: Cambria Math;
}

/* Latin Modern (Computer Modern style) */
.mw-body, mtext {
font-family: Latin Modern Roman;
}
math {
font-family: Latin Modern Math;
}

/* STIX/XITS (Times New Roman style) */
.mw-body, mtext {
font-family: XITS, STIX;
}
math {
font-family: XITS Math, STIX Math;
}

/* TeX Gyre Bonum (Bookman style) */
.mw-body, mtext {
font-family: TeX Gyre Bonum;
}
math {
font-family: TeX Gyre Bonum Math;
}

/* TeX Gyre Pagella (Palatino style) */
.mw-body, mtext {
font-family: TeX Gyre Pagella;
}
math {
font-family: TeX Gyre Pagella Math;
}

/* TeX Gyre Schola (Century Schoolbook style) */
.mw-body, mtext {
font-family: TeX Gyre Schola;
}
math {
font-family: TeX Gyre Schola Math;
}

/* TeX Gyre Termes (Times New Roman style) */
.mw-body, mtext {
font-family: TeX Gyre Termes;
}
math {
font-family: TeX Gyre Termes Math;
}

• We still have bugs with missing fonts and font inflation on mobile devices. If you are affected by these bugs, you can force the SVG fallback instead:

span.mwe-math-mathml-inline, div.mwe-math-mathml-display {
display: none !important;
}
span.mwe-math-mathml-inline + .mwe-math-fallback-image-inline {
display: inline !important;
}
div.mwe-math-mathml-display + .mwe-math-fallback-image-display {
display: block !important;
}

• You might want to install some Firefox add-ons for copying MathML/LaTeX, zooming formulas or configuring the math font.

• Finally, don't forget to report bugs to Bugzilla so that volunteers can continue to improve our MathML support. Thank you!

Wednesday, June 18 2014

Four years ago I started to write some MathML add-ons using Jetpack 0.8, now called Add-on SDK. I've recently made progress on this project, so that all the initial features are now available as Firefox add-ons (my initial hope was that the Add-on SDK would eventually be compatible with all Gecko browsers but unfortunately that still does not seem to be the case at the moment). The Mathzilla collection is available on AMO but some of the add-ons are still undergoing review. Here is an overview:

• The math editor feature is now provided by the TeXZilla add-on. The Arabic math support I experimented a bit later is also available.

• The conversion of content MathML using David Carlisle's XSLT stylesheet is now in its own MathML-ctop add-on. There is another similar add-on to add MathML3 features missing in Gecko called MathML-mml3ff. Note that these add-ons do not rely on the Add-on SDK and will work in any Gecko browsers. However, they should probably be improved.

• Another add-on that does not rely on the Add-on SDK is the one adding mathematical fonts called MathML-fonts. I uploaded version 2.0 to use the new OpenType MATH fonts supported in Gecko 31, but I hope that it will no longer be necessary in the future (more on this later).

• The conversion of PNG images into MathML is now provided by the Image to MathML add-on. At the moment, it is still experimental, see the details on mozilla.dev.tech.mathml if you want to help. It only works for some Web sites using LaTeX in alt text but I wish I can find a solution for Wolfram Websites.

• Since many Web sites are using MathJax and because in the meantime MathJax moved to its slow HTML-CSS output by default I had to write an add-on to force MathJax to use native MathML, which is available here. Actually, it's even better since it disables the mml2jax preprocessor to avoid useless work by MathJax for Web sites that already use MathML in the source code. It also prevents the MathJax menu to override the browser user interface (note that the three add-ons below provide some UI features similar to what one can find in MathJax).

• The feature to copy a MathML formula is now provided by the MathML Copy add-on. Note that it actually copies two flavors (text and html). It is also possible to copy the original TeX source when it is provided (e.g. on MDN).

• A new MathML Zoom add-on provides a zooming feature similar to what MathJax does.

• A new MathML Font Settings add-on allows to configure font-family and font-size of mathematics similar to what MathJax provides. Note however, that the list of font-family choices in the context menu is based on the OpenType MATH fonts that will only be supported in Gecko 31.

I believe splitting the original Mathzilla add-on into many add-ons gives more flexibility to let people choose the desired features. As usual, help to localize the add-ons is very welcome.

Tuesday, June 3 2014

## TeXZilla 0.9.7 Released

Today the Mozilla MathML team released a new version of TeXZilla. You can download a release package or install it with npm. We fixed a few bugs, but there are known issues due to errors in the unicode.xml file of XML Entity Definitions for Characters or inherited from the itex2MML grammar that does not make it ready for version 1.0. The main improvements in this new release are enhancements to the public API and to the command line interface.

TeXZilla can now be used as a stream filter. Each TeX expressions delimited by the classical $...$, $$...$$, $...$ and $$...$$ will be converted into inline or display MathML. Outside these delimiters, you can use \$ and \\ as escaped characters. We offer three ways to apply that stream filter: • From the command line, in a UNIX pipeline: cat foo-tex.html | phantomjs TeXZilla.js streamfilter > foo-mathml.html echo "This is a **Markdown** document with a *math formula*:$ z = \\sqrt{x^2 + y^2} $" | markdown | nodejs TeXZilla.js streamfilter | sed '1s/^/\n<!-- HTML5 document -->\n/' (note: this is not yet supported by slimerjs) • Using the TeXZilla.filterString(aString) function, for example TeXZilla.filterString("blah$x^2$blah") will return the filtered string. • Using the TeXZilla.filterElement(aElement) function. This one will browse recursively the descendants of the DOM element aElement and the stream filter will be applied to the text leaves. By introducting these TeXZilla.filter* function, it becomes tempting to use TeXZilla the same way as MathJax, that is to process all the text nodes in your Web pages and to filter the TeX strings. This is not the intended goal of TeXZilla and it is strongly discouraged: not only the MathML content won't appear in crawlers (e.g. search engines or feed readers) but also browsing all the DOM elements and appending new ones can be very slow for large documents. Instead, it is recommend to filter your static Web page with commonJS TeXZilla.js streamfilter before publishing it or to use a server-side conversion for example using the Web server mode. There are situations where you do not have other choice, though. In that case try to reduce as much as possible the number of elements being processed (see the example in the next section). Of course, if you do not care about performance and MathML availibility outside your web site, you can just use MathJax. ## New Safe and Itex-Identifier parsing modes The most notable difference between TeXZilla and itex2MML is the handling of some expressions like $xy$ or $Func. By default, TeXZilla interprets this as individual MathML identifiers <mi>x</mi><mi>y</mi> (so that as in LaTeX, they will render in italic) while itex2MML interprets this as a single indentifier <mi>Func</mi>. It is now possible to configure TeXZilla to align with itex2MML's behavior. To do that, use TeXZilla.setItexIdentifierMode or pass the appropriate boolean to the command line. Consecutive non-basic letters (like Greek or Arabic) are still treated as individual tokens. With that change, we hope that TeXZilla could be used to parse all the commands supported by itex2MML into an equivalent output. Together with the command line stream filter, this should allow to recover all the nice itex2MML features. Similarly, a safe mode is now available and can be enabled with TeXZilla.setSafeMode or by passing the appropriate boolean to the command line. This mode will forbid commands that could be used for XSS injections like \href. With that mode and the new TeXZilla.filterElement function, I'm now able to remove MathJax's use from my blog (users of browsers without good MathML support can still enable it or choose the lighter mathml.css stylesheet). MathJax was a bit overkill for my blog since I'm only parsing visitor comments. To illustrate how the setSafeMode and filterString functions can be used, I now just have to do // Process TeX fragments in blog comments and comment preview. window.addEventListener("DOMContentLoaded", function() { TeXZilla.setSafeMode(true); var toProcess = document.querySelectorAll("#comments > dl > dd, #comment-form dd.comment-preview"); for (var i = 0; i < toProcess.length; i++) { TeXZilla.filterElement(toProcess[i]); } });  ## Inserting equations in a 2D/WebGL canvas The new function TeXZilla.toImage has been introduced to convert a TeX fragment into a math HTML image with a base64-encoded src attribute. Contrary to other functions of the API, this one needs to do some work to determine the image size and perform the conversion, so it is unlikely to work as expected in a non-browser context. The goal is really only to have a convenient function to generate image of mathematical formulas and insert them into a canvas context to draw 2D or 3D scientific schemas. At the moment, this works well only in Gecko. For instance, var image = TeXZilla.toImage("\\vec{F} = G \\frac{m_1 m_2}{r^2} \\mathbf{u}"); image.onload = function() { canvas.getContext("2d").drawImage(image, (canvas.width - image.width) / 2, (canvas.height - image.height) / 2); }  will insert a mathematical formula in the middle of a 2D canvas. Similarly, you can insert a mathematical formula as a texture in a WebGL canvas. It is recommended to pass aRoundToPowerOfTwo=true to TeXZilla.toImage, so that the image will have dimensions that are power of two. Note that the mathematical formula will be automatically centered in the middle of the generated image. See this example for how to setup the formulas with three.js and make them always oriented in the direction of the camera. ## Integration in Mozilla products • The CKeditor editor plugin is now integrated in MDN, so you can click on the square root logo in the editor toolbar to insert mathematical formulas. By the way, the mathml.css is now used for browsers without MathML support. See for example the pages for acosh, atanh or CSS transform. • The editor/ in comm-central now integrates a small input box to insert mathematical formulas, accessible from the Insert menu. This will be available in Thunderbird 31 and Seamonkey 2.28, so that you can write mathematics in your emails and in the WYSIWYG editors. • Various FirefoxOS Web math apps have been written and use TeXZilla. Raniere is also working on a math keyboard for FirefoxOS as a GSoC project, which will allow to type mathematics faster on mobile devices. Tuesday, February 25 2014 ## TeXZilla 0.9.4 Released update 2014/03/11: TeXZilla is now available as an npm module. ## Introduction For the past two months, the Mozilla MathML team has been working on TeXZilla, yet another LaTeX-to-MathML converter. The idea was to rely on itex2MML (which dates back from the beginning of the Mozilla MathML project) to create a LaTeX parser such that: • It is compatible with the itex2MML syntax and is similarly generated from a LALR(1) grammar (the goal is only to support a restricted set of core LaTeX commands for mathematics, for a more complete converter of LaTeX documents see LaTeXML). • It is available as a standalone Javascript module usable in all the Mozilla Web applications and add-ons (of course, it will work in non-Mozilla products too). • It accepts any Unicode characters and supports right-to-left mathematical notation (these are important for the world-wide aspect of the Mozilla community). The parser is generated with the help of Jison and relies on a grammar based on the one of itex2MML and on the unicode.xml file of the XML Entity Definitions for Characters specification. As suggested by the version number, this is still in development. However, we have made enough progress to present interesting features here and get more users and developers involved. ## Quick Examples \frac{x^2}{a^2} + \frac{y^2}{b^2} = 1 $\frac\left\{x^2\right\}\left\{a^2\right\} + \frac\left\{y^2\right\}\left\{b^2\right\} = 1$ ∑_{n=1}^{+∞} \frac{1}{n^2} = \frac{π^2}{6} $\sum _\left\{n=1\right\}^\left\{+\infty \right\} \frac\left\{1\right\}\left\{n^2\right\} = \frac\left\{\pi ^2\right\}\left\{6\right\}$ س = \frac{-ب\pm\sqrt{ب^٢-٤اج}}{٢ا} $س = \frac\left\{-ب\pm\sqrt\left\{ب^٢-٤اج\right\}\right\}\left\{٢ا\right\}$ ## Live Demo / FirefoxOS Web app A live demo is available to let you test the LaTeX-to-MathML converter with various options and examples. For people willing to use the converter on their mobiles a FirefoxOS Web app is also available. ## Using TeXZilla in a CommonJS program or Web page TeXZilla is made of a single TeXZilla.js file with a public API to convert LaTeX to MathML or extract the TeX source from a MathML element. The converter accepts some options like inline/display mode or RTL/LTR direction of mathematics. You can load it the standard way in any Javascript program and obtain a TeXZilla object that exposes the public API. For example in a commonJS program, to convert a TeX source into a MathML source:  var TeXZilla = require("./TeXZilla"); console.log(TeXZilla.toMathMLString("\\sqrt{\\frac{x}{2}+y}"));  or in a Web Page, to convert a TeX source into a MathML DOM element:  <script type="text/javascript" src="TeXZilla.js"></script> ... var MathMLElement = TeXZilla.toMathML("\\sqrt{\\frac{x}{2}+y}");  ## Using TeXZilla in Mozilla Add-ons One of the goal of TeXZilla is to be integrated in Mozilla add-ons, allowing people to write cool math applications (in particular, we would like to have an add-on for Thunderbird). A simple Firefox add-on has been written and passed the AMO review, which means that you can safely include the TeXZilla.js script in your own add-ons. TeXZilla can be used as an addon-sdk module. However, if you intend to use features requiring a DOMParser instance (for example toMathML), you need to initialize the DOM explicitly:  var {Cc, Ci} = require("chrome"); TeXZilla.setDOMParser(Cc["@mozilla.org/xmlextras/domparser;1"]. createInstance(Ci.nsIDOMParser));  More generally, for traditional Mozilla add-ons, you can do  TeXZilla.setDOMParser(Components. classes["@mozilla.org/xmlextras/domparser;1"]. createInstance(Components.interfaces.nsIDOMParser));  ## Using TeXZilla from the command line TeXZilla has a basic command line interface. However, since CommonJS is still being standardized, this may work inconsistently between commonjs interpreters. We have tested it on slimerjs (which uses Gecko), phantomjs and nodejs. For example you can do  slimerjs TeXZilla.js parser "a^2+b^2=c^2" true
<math xmlns="http://www.w3.org/1998/Math/MathML" display="block"><semantics><...


or launch a Web service (see next section). We plan to implement a stream filter too so that it can behave the same as itex2MML: looking the LaTeX fragments from a text document and converting them into MathML.

## Using TeXZilla as a Web Server

TeXZilla can be used as a Web Server that receives POST and GET HTTP requests with the LaTeX input and sends JSON replies with the MathML output. The typical use case is for people willing to perform some server-side LaTeX-to-MathML conversion.

For instance, to start the TeXZilla Webserver on port 7777:

  $nodejs TeXZilla.js webserver 7777 Web server started on http://localhost:7777  Then you can sent a POST request: $ curl -H "Content-Type: application/json" -X POST -d '{"tex":"x+y","display":"true"}' http://localhost:7777
{"tex":"x+y","mathml":"<math xmlns=\"http://www.w3.org/1998/Math/MathML\"...


or a GET request:

  \$ curl "http://localhost:7777/?tex=x+y&rtl=true"
{"tex":"x+y","mathml":"<math xmlns=\"http://www.w3.org/1998/Math/MathML\"...


Note that client-side conversion is trivial using the public API, but see the next section.

## Web Components Custom Element <x-tex>

We used the X-Tag library to implement a simple Web Components Custom Element <x-tex>. The idea is to have a container for LaTeX expressions like

  <x-tex dir="rtl">س = \frac{-ب\pm\sqrt{ب^٢-٤اج}}{٢ا}</x-tex>

that will be converted into MathML by TeXZilla and displayed in your browser: $س = \frac\left\{-ب\pm\sqrt\left\{ب^٢-٤اج\right\}\right\}\left\{٢ا\right\}$. You can set the display/dir attributes on that <x-tex> element and they will be applied to the [itex] element. Instances of <x-tex> elements also have a source property that you can use to retrieve or set the LaTeX source. Of course, the MathML output will automatically be updated when dynamic changes occur. You can try this online demo.

## CKEditor Plugins / Integration in MDN

Finally, we created a first version of a TeXZilla CKEditor plugin. An online demo is available here. We already sent a pull request to Kuma and we hope it will soon enable users to put mathematical mathematical formulas in MDN articles without having to paste the MathML into the source code view. It could be enhanced later with a more advanced UI.

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